Charge Render Method

Data Type

A String that represents a Charge Render Method.

Values

Value Description
SPLIT Charges will have their cooldown split evenly based on the max value of resource.
CONDITIONAL The current charge count will be given by the conditions field. Using this Charge Render Method will fully disable rendering the cooldown, and will only render the skill icon. This is because the code is not able to identify when another charge will be added, so a cooldown can't be rendered.

Warning

If you are using the CONDITIONAL Charge Render Method, the cooldown will no longer be rendered. This is because the code is not able to identify when another charge will be added, so a proper cooldown can't be rendered.